手势操作主要包括如下几类
手势 | 属性 | 说明 |
---|---|---|
点击 UITapGestureRecognizer | numberOfTapsRequired:点击的次数;numberOfTouchesRequired:点击时有手指数量 | 设置属性 numberOfTapsRequired 可以实现单击,或双击的效果 |
滑动 UISwipeGestureRecognizer | direction:滑动方向 | direction 滑动方向分为上Up、下Down、左Left、右Right |
拖动 UIPanGestureRecognizer | 在拖动过程中,通过方法 translationInView 获取拖动时的位移 | |
长按 UILongPressGestureRecognizer | minimumPressDuration:长按最少时间 | |
旋转 UIRotationGestureRecognizer | ||
缩放 UIPinchGestureRecognizer |
注意:手势效果在实施过程中,存在几种状态:
* Began
* Ended
* Cancelled
* Failed
* Possible
代码示例
// 点击
let label = UILabel(frame: CGRectMake(, , (self.view.frame.size.width - * ), ))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-单指单击手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let tapRecognizer = UITapGestureRecognizer(target: self, action: Selector("tapClick:"))
tapRecognizer.numberOfTapsRequired =
tapRecognizer.numberOfTouchesRequired =
label.userInteractionEnabled = true
label.addGestureRecognizer(tapRecognizer)
// 手势响应方法
func tapClick(recognizer:UITapGestureRecognizer)
{
let label:UILabel = recognizer.view as! UILabel
label.textColor = UIColor.redColor()
}
// 滑动
let label = UILabel(frame: CGRectMake(, , (self.view.frame.size.width - * ), ))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-左滑手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let swipeLeftRecognizer = UISwipeGestureRecognizer(target: self, action: Selector("swipeLeftClick:"))
swipeLeftRecognizer.direction = .Left
swipeLeftRecognizer.numberOfTouchesRequired =
label.userInteractionEnabled = true
label.addGestureRecognizer(swipeLeftRecognizer)
// 手势响应方法
func swipeLeftClick(recognizer:UISwipeGestureRecognizer)
{
let label = recognizer.view
label!.backgroundColor = UIColor.orangeColor()
}
// 拖动
let label = UILabel(frame: CGRectMake(, , , ))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-拖动手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let panRecognizer = UIPanGestureRecognizer(target: self, action: Selector("panClick:"))
label.userInteractionEnabled = true
label.addGestureRecognizer(panRecognizer)
var pointValue:CGPoint! = CGPointZero // 移动
// 手势响应方法
func panClick(recognizer:UIPanGestureRecognizer)
{
let label:UILabel = recognizer.view as! UILabel
let point = recognizer.translationInView(label)
print("pan point = \(point)")
// 移动
label.transform = CGAffineTransformMakeTranslation(point.x + self.pointValue.x, point.y + self.pointValue.y)
if recognizer.state == .Began
{
label.backgroundColor = UIColor.yellowColor()
self.view.bringSubviewToFront(label)
}
else if recognizer.state == .Ended
{
label.backgroundColor = UIColor.lightGrayColor()
self.pointValue.x += point.x
self.pointValue.y += point.y
}
}
// 缩放
let label = UILabel(frame: CGRectMake(, , , ))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-捏合手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let pinchRecognizer = UIPinchGestureRecognizer(target: self, action: Selector("pinchClick:"))
label.userInteractionEnabled = true
label.addGestureRecognizer(pinchRecognizer)
// 手势响应方法
var scaleValue:CGFloat! = // 缩放
func pinchClick(recognizer:UIPinchGestureRecognizer)
{
let label:UILabel = recognizer.view as! UILabel
let scale = recognizer.scale;
if scale >
{
// 放大
label.transform = CGAffineTransformMakeScale(self.scaleValue + scale - , self.scaleValue + scale - )
}
else
{
// 缩小
label.transform = CGAffineTransformMakeScale(self.scaleValue * scale, self.scaleValue * scale)
}
if recognizer.state == .Began
{
label.backgroundColor = UIColor.greenColor()
self.view.bringSubviewToFront(label)
}
else if recognizer.state == .Ended
{
label.backgroundColor = UIColor.lightGrayColor()
if scale >
{
self.scaleValue = self.scaleValue + scale - ;
}
else
{
self.scaleValue = self.scaleValue * scale
}
}
}
// 旋转
let label = UILabel(frame: CGRectMake(, , , ))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-旋转手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let rotationRecognizer = UIRotationGestureRecognizer(target: self, action: Selector("ratotionClick:"))
label.userInteractionEnabled = true
label.addGestureRecognizer(rotationRecognizer)
var rotationValue:CGFloat! = // 旋转
// 手势响应方法
func ratotionClick(recognizer:UIRotationGestureRecognizer)
{
let label:UILabel = recognizer.view as! UILabel
let rotation = recognizer.rotation
label.transform = CGAffineTransformMakeRotation(rotation + self.rotationValue)
if recognizer.state == .Began
{
label.backgroundColor = UIColor.greenColor()
self.view.bringSubviewToFront(label)
}
else if recognizer.state == .Ended
{
label.backgroundColor = UIColor.lightGrayColor()
self.rotationValue = self.rotationValue + rotation
}
}
// 长按
let label = UILabel(frame: CGRectMake(, , (self.view.frame.size.width - * ), ))
self.view.addSubview(label)
label.backgroundColor = UIColor.lightGrayColor()
label.text = "手势操作-长按手势";
label.adjustsFontSizeToFitWidth = true
label.textAlignment = .Center;
// 添加手势
let pressRecognizer = UILongPressGestureRecognizer(target: self, action: Selector("pressClick:"))
pressRecognizer.minimumPressDuration =
label.userInteractionEnabled = true
label.addGestureRecognizer(pressRecognizer)
// 手势响应方法
func pressClick(recognizer:UILongPressGestureRecognizer)
{
let label:UILabel = recognizer.view as! UILabel
if recognizer.state == .Began
{
let alertView = UIAlertView(title: nil, message: "长按响应", delegate: nil, cancelButtonTitle: "知道了")
alertView.show()
label.backgroundColor = UIColor.orangeColor()
self.view.bringSubviewToFront(label)
}
else if recognizer.state == .Ended
{
label.backgroundColor = UIColor.lightGrayColor()
}
}