#define _CRT_SECURE_NO_WARNINGS 1
#pragma once
namespace stl
{
template<class T>
struct ListNode
{
ListNode(const T& x = T())
:_data(x)
, _next(nullptr)
, _prev(nullptr)
{}
T _data;
ListNode<T>* _next;
ListNode<T>* _prev;
};
template<class T, class Ref, class Ptr>
struct ListIterator
{
typedef ListNode<T> Node;
typedef ListIterator<T, Ref, Ptr> Self;
Ref operator*()
{
return _node->_data;
}
Ptr operator->()
{
return &(operator*());
}
Self& operator++()
{
_node = _node->_next;
return *this;
}
Self operator++(int)
{
Self tmp(*this);
_node = _node->_next;
return tmp;
}
Self& operator--()
{
_node = _node->_prev;
return *this;
}
Self operator--(int)
{
Self tmp(*this);
_node = _node->_prev;
return tmp;
}
bool operator==(Self& s)
{
return _node == s._node;
}
bool operator!=(Self& s)
{
return _node != s._node;
}
bool operator==(const Self& s)
{
return _node == s._node;
}
bool operator!=(const Self& s)
{
return _node != s._node;
}
ListIterator(Node* node)
:_node(node)
{}
Node* _node;
};
template<class T>
class List
{
public:
typedef ListNode<T> Node;
typedef ListIterator<T, T& , T*> iterator;
typedef ListIterator<T, const T& , const T*> const_iterator;
public:
iterator begin()
{
return iterator(_head->_next);
}
iterator end()
{
return iterator(_head);
}
const_iterator cbegin()
{
return const_iterator(_head->_next);
}
const_iterator cend()
{
return const_iterator(_head);
}
List()
{
_head = new Node;
_head->_next = _head;
_head->_prev = _head;
}
void Clear()
{
Node* cur = _head->_next;
while (cur != _head)
{
Node* next = cur->_next;
delete cur;
cur = next;
}
_head->_next = _head;
_head->_prev = _head;
}
List(const List<T>& l)
{
_head = new Node;
_head->_next = _head;
_head->_prev = _head;
const_iterator it = l.begin();
while (it != l.end())
{
PushBack(*it);
++it;
}
}
List<T>& operator=(List<T> l)
{
if (this != &l)
{
swap(_head, l._head);
}
return *this;
}
~List()
{
Clear();
delete _head;
_head = nullptr;
}
bool Empty()
{
return begin() == end();
}
void PushBack(const T& x)
{
Insert(end(), x);
}
void PopBack()
{
Erase(--end());
}
void PushFront(const T& x)
{
Insert(begin(), x);
}
void PopFront()
{
Erase(begin());
}
void Insert(iterator pos, const T& x)
{
Node* cur = pos._node;
Node* prev = cur->_prev;
Node* newnode = new Node(x);
prev->_next = newnode;
newnode->_prev = prev;
newnode->_next = cur;
cur->_prev = newnode;
}
iterator Erase(iterator pos)
{
if (pos._node == _head)
return _head;
Node* cur = pos._node;
Node* prev = cur->_prev;
Node* next = cur->_next;
prev->_next = next;
next->_prev = prev;
delete cur;
return iterator(next);
}
private:
Node* _head;
};
}