import pygame
from pygame.locals import *
pygame.init()
screenWidth,screenHeight=480,360
screen = pygame.display.set_mode((screenWidth,screenHeight))
pygame.display.set_caption("python画板(待改进)_作者:李兴球")
class Pen():
def __init__(self,color,thickness):
self.color = color #笔颜色
self.thickness = thickness #笔迹宽度
self.status = 0 #笔的状态,是落笔还是抬笔
class Block():
def __init__(self,clock):
pass
def main():
画板 = pygame.image.load("画板.png")
pen = Pen((255,0,0),2)
clock = pygame.time.Clock()
运行中 = True
while 运行中:
for event in pygame.event.get():
if event.type==QUIT:运行中=False
if event.type == MOUSEBUTTONDOWN:
pen.status = 1
if event.type ==MOUSEBUTTONUP:
pen.status =0
mx,my = pygame.mouse.get_pos()
if pen.status == 1:
pygame.draw.circle(画板,pen.color,(mx,my),pen.thickness)
screen.blit(画板,(0,0))
pygame.display.update()
pygame.display.set_caption(str(mx) + "," + str(my) + ":" + str(pen.status)) #x范围:115-440,y范围:83,323
clock.tick(30)
pygame.quit()
if __name__=="__main__":
main()